#pragma once namespace DIOS::Dev::Detail::MachineryECOM { const std::string CONTROLLER_EXPOSURE = "CONTROLLER_EXPOSURE"; const std::string CONTROLLER_TUBE_ANGLE = "CONTROLLER_TUBE_ANGLE"; const std::string CONTROLLER_TUBE_HEIGHT = "CONTROLLER_TUBE_HEIGHT"; const std::string CONTROLLER_TUBE_HORIZONTAL = "CONTROLLER_TUBE_HORIZONTAL"; const std::string CONTROLLER_TUBE_ANGLE_AD = "CONTROLLER_TUBE_ANGLE_AD"; const std::string CONTROLLER_TUBE_ANGLE_ENCODER = "CONTROLLER_TUBE_ANGLE_ENCODER"; const std::string CONTROLLER_TUBE_HEIGHT_AD = "CONTROLLER_TUBE_HEIGHT_AD"; const std::string CONTROLLER_TUBE_HEIGHT_ENCODER = "CONTROLLER_TUBE_HEIGHT_ENCODER"; const std::string CONTROLLER_TUBE_HORIZONTAL_AD = "CONTROLLER_TUBE_HORIZONTAL_AD"; const std::string CONTROLLER_TUBE_HORIZONTAL_ENCODER = "CONTROLLER_TUBE_HORIZONTAL_ENCODER"; const std::string CONTROLLER_DETECTOR_HEIGHT_AD = "CONTROLLER_DETECTOR_HEIGHT_AD"; const std::string CONTROLLER_DETECTOR_HEIGHT_ENCODER = "CONTROLLER_DETECTOR_HEIGHT_ENCODER"; const std::string CONTROLLER_DETECTOR_HORIZONTAL_AD = "CONTROLLER_DETECTOR_HORIZONTAL_AD"; const std::string CONTROLLER_DETECTOR_HORIZONTAL_ENCODER = "CONTROLLER_DETECTOR_HORIZONTAL_ENCODER"; const std::string CONTROLLER_LANDMARK = "CONTROLLER_LANDMARK"; const std::string CONTROLLER_COLLIMATOR = "CONTROLLER_COLLIMATOR"; const std::string CONTROLLER_FLUOROSWITCH = "CONTROLLER_FLUOROSWITCH"; const std::string CONTROLLER_TUBE_LINE_MOTION_SWTICH = "CONTROLLER_TUBE_LINE_MOTION_SWTICH"; }