#pragma once // 下列 ifdef 块是创建使从 DLL 导出更简单的 // 宏的标准方法。此 DLL 中的所有文件都是用命令行上定义的 BASEUNITLOGIC_EXPORTS // 符号编译的。在使用此 DLL 的 // 任何其他项目上不应定义此符号。这样,源文件中包含此文件的任何其他项目都会将 // BASEUNITLOGIC_API 函数视为是从 DLL 导入的,而此 DLL 则将用此宏定义的 // 符号视为是被导出的。 #ifndef BASEUNITLOGIC_EXPORTS #ifdef _WIN64 #ifdef _DEBUG #pragma comment(lib, "BaseUnitLogicX64D.lib") #else #pragma comment(lib, "BaseUnitLogicX64.lib") #endif #else #ifdef _DEBUG #pragma comment(lib, "BaseUnitLogicD.lib") #else #pragma comment(lib, "BaseUnitLogic.lib") #endif #endif #endif #ifdef BASEUNITLOGIC_EXPORTS #define BASEUNITLOGIC_API __declspec(dllexport) #else #define BASEUNITLOGIC_API __declspec(dllimport) #endif #include #include "LogicDevice.h" using namespace std; // 此类是从 BaseUnitLogic.dll 导出的 class BASEUNITLOGIC_API BaseUnitLogic { public: BaseUnitLogic(void); virtual ~BaseUnitLogic(void); //get device type virtual bool SYSTEM_CALL GetDeviceType(GUID &DevType); //get device resource virtual RET_STATUS SYSTEM_CALL GetDeviceResource(ResDataObject PARAM_OUT *pDeviceResource); //ResourceCommand Request In and Response Out virtual RET_STATUS SYSTEM_CALL Request(ResDataObject PARAM_IN *pRequest, ResDataObject PARAM_OUT *pResponse); //notify to lower layer virtual RET_STATUS SYSTEM_CALL CmdToLogicDev(ResDataObject PARAM_IN *pCmd); //Data Access //base logic actions virtual RET_STATUS DATA_ACTION EnterInitState(); virtual RET_STATUS DATA_ACTION GetOfflineDataToday(); virtual RET_STATUS DATA_ACTION GetL2DataToday(); //mid virtual RET_STATUS DATA_ACTION RunThePool(); virtual RET_STATUS DATA_ACTION StopThePool(); virtual RET_STATUS DATA_ACTION GetCodeL2(const char *pCode); };