#pragma once #include "IOutputController.h" namespace DIOS::Dev::Detail::MachineryECOM { class ICommunicateEntity; class TubeLineMotionSwitchController : public IOutputController { public: TubeLineMotionSwitchController(); ~TubeLineMotionSwitchController(); public: static std::string CLASSID(); virtual void Initialize(const std::string &name) override; virtual void OnCommunicationEstablished(ICommunicateEntity *communicate) override; virtual void OutputSignal(bool bEnable) override; private: ICommunicateEntity *m_communicate; }; }