#pragma once // 下列 ifdef 块是创建使从 DLL 导出更简单的 // 宏的标准方法。此 DLL 中的所有文件都是用命令行上定义的 USDEMO_EXPORTS // 符号编译的。在使用此 DLL 的 // 任何其他项目上不应定义此符号。这样,源文件中包含此文件的任何其他项目都会将 // USDEMO_API 函数视为是从 DLL 导入的,而此 DLL 则将用此宏定义的 // 符号视为是被导出的。 #ifdef USDEMO_EXPORTS #define USDEMO_API __declspec(dllexport) #else #define USDEMO_API __declspec(dllimport) #endif #ifndef USDEMO_EXPORTS #ifdef _WIN64 #ifdef _DEBUG #pragma comment(lib, "UsDemoX64D.lib") #else #pragma comment(lib, "UsDemoX64.lib") #endif #else #ifdef _DEBUG #pragma comment(lib, "UsDemoD.lib") #else #pragma comment(lib, "UsDemo.lib") #endif #endif #endif #ifdef USDEMO_EXPORTS #define USDEMO_API __declspec(dllexport) #define USDEMO_C_API extern "C" __declspec(dllexport) #else #define WHEELDPC_API __declspec(dllimport) #define WHEELDPC_C_API extern "C" __declspec(dllimport) #endif #include "UsDriver.h" #include "Tranducer.h" #include "USignalProcessor.h" #include "AcousticProcessor.h" #include "SeqImages.h" USDEMO_C_API DriverDPC* GetDriverDPC(); USDEMO_C_API void ReleaseDriverDPC(DriverDPC *p); // 此类是从 UsDemo.dll 导出的 class USDEMO_API UsDemoDPC : public UsDriver { DWORD m_SeqId; DWORD m_FrameId; Tranducer *m_pTr[2]; USignalProcessor *m_pSp; AcousticProcessor *m_pAP; std::string *m_pWorkpath; HANDLE m_ReadyEvt; DWORD m_WaitTimePeriod; public: UsDemoDPC(void); virtual ~UsDemoDPC(void); virtual bool DriverEntry(ResDataObject &Configuration); virtual bool Driver_Probe(ResDataObject &HardwareInfo); virtual bool SYSTEM_CALL SetDriverWorkPath(const char * PARAM_IN pWorkPath); virtual PVOID SYSTEM_CALL LoadDriver();//无根节点 virtual void SYSTEM_CALL UnloadDriver(); virtual bool Connect(); virtual void DisConnect(); //给硬件驱动设置Unique工作路径 //如果是同一设备同一连接情况下,硬件多次接入,系统会保证工作路径是一样的. //连接后,单一硬件相关的数据要保存在此. virtual bool SYSTEM_CALL SetDeviceWorkPath(const char * PARAM_IN pWorkPath); //逻辑设备树的加载和卸载 virtual PVOID SYSTEM_CALL LoadLogicDevices(); virtual void SYSTEM_CALL UnloadLogicDevices(); virtual bool Device_Probe(ResDataObject &HardwareInfo); virtual DWORD SYSTEM_CALL OnNotify(HANDLE evtList[], DWORD count); virtual bool OEM_IF SetReadyWorkStatus(BFWORKSTATUS WorkStatus); //Actions virtual RET_STATUS DATA_ACTION SelectTR(const char *pTRName); virtual RET_STATUS DATA_ACTION StartAcq(); virtual RET_STATUS DATA_ACTION StopAcq(); virtual RET_STATUS DATA_ACTION ActiveMode(DWORD Mode); virtual RET_STATUS DATA_ACTION DeActiveMode(DWORD Mode); virtual RET_STATUS OEM_IF UpdateResourcePath(ResDataObject PARAM_IN *pkeyRes, ResDataObject PARAM_IN *pResource, ResDataObject PARAM_IN *pContext, DWORD NestedCallLimit); };