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- #pragma once
- // 下列 ifdef 块是创建使从 DLL 导出更简单的
- // 宏的标准方法。此 DLL 中的所有文件都是用命令行上定义的 USDRIVER_EXPORTS
- // 符号编译的。在使用此 DLL 的
- // 任何其他项目上不应定义此符号。这样,源文件中包含此文件的任何其他项目都会将
- // USDRIVER_API 函数视为是从 DLL 导入的,而此 DLL 则将用此宏定义的
- // 符号视为是被导出的。
- #ifndef USDRIVER_EXPORTS
- #ifdef _WIN64
- #ifdef _DEBUG
- #pragma comment(lib, "UsDriverX64D.lib")
- #else
- #pragma comment(lib, "UsDriverX64.lib")
- #endif
- #else
- #ifdef _DEBUG
- #pragma comment(lib, "UsDriverD.lib")
- #else
- #pragma comment(lib, "UsDriver.lib")
- #endif
- #endif
- #endif
- #include "LogicDriver.h"
- #include "Us_Model_Def.h"
- #ifdef USDRIVER_EXPORTS
- #define USDRIVER_API __declspec(dllexport)
- #define USDRIVER_C_API extern "C" __declspec(dllexport)
- #else
- #define USDRIVER_API __declspec(dllimport)
- #define USDRIVER_C_API extern "C" __declspec(dllimport)
- #endif
- class USDRIVER_API UsDriver :public LogicDriver
- {
- ModelBeanFormer *m_pResource;
- public:
- UsDriver(void);
- virtual ~UsDriver(void);
- //基本接口
- ResDataObject& SYSTEM_CALL GetResource();
- virtual bool SYSTEM_CALL GetDeviceType(GUID &DevType);
- //get device resource
- virtual RET_STATUS SYSTEM_CALL GetDeviceResource(ResDataObject PARAM_OUT *pDeviceResource);
- virtual RET_STATUS SYSTEM_CALL GetSEQResource(ResDataObject PARAM_OUT *pDeviceResource);
- //ResourceCommand Request In and Response Out
- RET_STATUS SYSTEM_CALL GetRequest(ResDataObject PARAM_IN *pKey, ResDataObject PARAM_OUT *pResponse);
- virtual RET_STATUS SYSTEM_CALL Request(ResDataObject PARAM_IN *pRequest, ResDataObject PARAM_OUT *pResponse);
- //notify to lower layer
- virtual RET_STATUS SYSTEM_CALL CmdToLogicDev(ResDataObject PARAM_IN *pCmd);
- //对象接口
- virtual bool SYSTEM_CALL DriverEntry(ResDataObject& PARAM_IN Configuration);
- //Actions
- virtual RET_STATUS DATA_ACTION SelectTR(const char *pTRName);
- virtual RET_STATUS DATA_ACTION StartAcq();
- virtual RET_STATUS DATA_ACTION StopAcq();
- virtual RET_STATUS DATA_ACTION Freeze(USFREEZESTATUS On);
- bool SYSTEM_CALL GetModeActiveStatus(DWORD Mode);
- //rule No1.只要激活状态,B模式 always on Active.
- //rule No2.Active B,C,D情况下,三个都有激活
- virtual RET_STATUS SYSTEM_CALL MakeModeActiveNotify(DWORD Mode, bool Active);
- virtual RET_STATUS DATA_ACTION ActiveMode(DWORD Mode);
- virtual RET_STATUS DATA_ACTION DeActiveMode(DWORD Mode);
- //OEM层必须实现
- virtual bool OEM_IF SetReadyWorkStatus(BFWORKSTATUS WorkStatus);
- virtual bool OEM_IF SetBFStatus(BF_STATUS Status);
- virtual RET_STATUS OEM_IF UpdateResourcePath(ResDataObject PARAM_IN *pkeyRes, ResDataObject PARAM_IN *pResource, ResDataObject PARAM_IN *pContext, DWORD NestedCallLimit);
- };
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