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- #pragma once
- // 下列 ifdef 块是创建使从 DLL 导出更简单的
- // 宏的标准方法。此 DLL 中的所有文件都是用命令行上定义的 DIOSTHREAD_EXPORTS
- // 符号编译的。在使用此 DLL 的
- // 任何其他项目上不应定义此符号。这样,源文件中包含此文件的任何其他项目都会将
- // DIOSTHREAD_API 函数视为是从 DLL 导入的,而此 DLL 则将用此宏定义的
- // 符号视为是被导出的。
- #ifndef DIOSTHREAD_EXPORTS
- #ifdef _WIN64
- #ifdef _DEBUG
- #pragma comment(lib, "DiosThreadX64D.lib")
- #else
- #pragma comment(lib, "DiosThreadX64.lib")
- #endif
- #else
- #ifdef _DEBUG
- #pragma comment(lib, "DiosThreadD.lib")
- #else
- #pragma comment(lib, "DiosThread.lib")
- #endif
- #endif
- #endif
- #ifdef DIOSTHREAD_EXPORTS
- #define DIOSTHREAD_API __declspec(dllexport)
- #else
- #define DIOSTHREAD_API __declspec(dllimport)
- #endif
- #include "DiosLock.h"
- #include "ResDataObject.h"
- #define MAX_CHECK_TIME_PERIOD (10000)
- //do not use this class directly
- //DiosThread must derived from Thread_Base
- //and rewrite Thread::Exec
- class DIOSTHREAD_API Thread_Base
- {
- protected:
- DWORD m_ThreadID;
- HANDLE m_Base_Thread;
- HANDLE m_ExitFlag;
- HANDLE m_WorkFlag;
- HANDLE m_RunFlag;
- string m_strName;
- virtual bool Exec();
- virtual bool OnStartThread();
- virtual bool OnEndThread();
- HANDLE GetWorkEvt();
- HANDLE GetExitEvt();
- public:
- PVOID m_pThreadLogger;
- Thread_Base(void);
- virtual ~Thread_Base(void);
- void SetLogger(PVOID pLoger);
- PVOID GetLogger();
- bool StartThread(bool Sync = true, bool Inherit = true);
- bool StopThread(DWORD timeperiod = 10000);
- void NotifyExit();
- INT WaitTheIncommingEvent(DWORD waittime);
- bool WaitTheThreadEnd(DWORD waittime);
- bool WaitTheThreadEndSign(DWORD waittime);//for Exec Only
- bool RegistThread();
- bool UnRegistThread();
- bool WaitTheThreadOnTheRun(DWORD waittime);
- bool SetThreadOnTheRun(bool OnTheRun);
- void NotifyThreadWork();
- DWORD GetTID();
- void ThreadExitProcedure();
- void SetName(const char* pszThreadName);
- private:
- static DWORD WINAPI Thread_Base_Thread(LPVOID pPara);
- };
- class DIOSTHREAD_API Work_Thread : public Thread_Base,public DiosLock
- {
- protected:
- HANDLE m_PauseEvt;
- HANDLE m_SleepingEvt;
- HANDLE m_ResumeEvt;
- HANDLE m_WorkingEvt;//双方确认结束交互
- HANDLE m_pWorkQueReq;//request
- HANDLE m_pWorkQueRes;//response
- bool PopReqDataObject(ResDataObject &obj);
- bool PopResDataObject(ResDataObject &obj);
- bool WaitForInQue(DWORD m_Timeout = INFINITE);
- bool CheckForPause();
- bool WaitforResume();
- public:
- Work_Thread(void);
- virtual ~Work_Thread(void);
- //work
- bool PushReqDataObject(ResDataObject &obj);
- bool PushResDataObject(ResDataObject &obj);
- bool PauseThread(DWORD timeout = INFINITE);
- bool ResumeThread(DWORD timeout = INFINITE);
- };
- class DIOSTHREAD_API Dios_Thread : public Thread_Base
- {
- public:
- Dios_Thread(void);
- virtual ~Dios_Thread(void);
- protected:
- };
- #define WAITROUTINE(x) { INT ret = WaitTheIncommingEvent(x); if(ret == 0) return false; if(ret == -1) return true;}
- #define WAIT(p, time) if(p->WaitTheThreadEndSign(time))
- #define WAITRETURN(p, time, ret) if(p->WaitTheThreadEndSign(time)) return ret
- #define WAITRETURNVOID(p, time) if(p->WaitTheThreadEndSign(time)) return
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