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- #pragma once
- #include <string>
- using namespace std;
- class WindowObject;
- class WindNode
- {
- public:
- WindNode(void);
- WindNode(const WindowObject &obj);
- virtual ~WindNode(void);
- string m_Class;
- string m_Name;
- string m_ProcessName;
- unsigned int m_WndType;
- unsigned int m_WndTypeEx;
- unsigned int m_Width;
- unsigned int m_Height;
- unsigned int m_GuiID;
- unsigned int m_ResZOrder;//for search and result
- HWND m_ResHwnd;//for search and result
- BOOL RegExSearch();
- BOOL DigDeeper(UINT zOrder);
- DWORD ZOrderSpecific();
- string m_regexClass;//not used
- string m_regexName;//not used
- string m_regexProcessName;//not used
- string m_Dict;
- string m_DictKey;
- DWORD m_DictRgb;
- RECT m_DictArea;
- POINT m_ResDictKey;
- };
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