#pragma once // 下列 ifdef 块是创建使从 DLL 导出更简单的 // 宏的标准方法。此 DLL 中的所有文件都是用命令行上定义的 DEVICEBUS_EXPORTS // 符号编译的。在使用此 DLL 的 // 任何其他项目上不应定义此符号。这样,源文件中包含此文件的任何其他项目都会将 // DEVICEBUS_API 函数视为是从 DLL 导入的,而此 DLL 则将用此宏定义的 // 符号视为是被导出的。 #ifndef DEVICEBUS_EXPORTS #ifdef _WIN64 #ifdef _DEBUG #pragma comment(lib, "DeviceBusX64D.lib") #else #pragma comment(lib, "DeviceBusX64.lib") #endif #else #ifdef _DEBUG #pragma comment(lib, "DeviceBusD.lib") #else #pragma comment(lib, "DeviceBus.lib") #endif #endif #endif #ifdef DEVICEBUS_EXPORTS #define DEVICEBUS_API __declspec(dllexport) #else #define DEVICEBUS_API __declspec(dllimport) #endif #include "DiosThread.h" #include "ResDataObject.h" #include "ErrorInfoObject.h" #define DIOS_HW_CHANNEL (80000) #define DIOS_HW_COM_BUSID ("Dios.Hw.Dev.Bus") class DEVICEBUS_API DeviceBUS : public ErrorInfoObject { protected: bool m_Connected; Work_Thread *m_pPacketReceiveThread;//for receive packet public: PVOID m_pP2PModule; DeviceBUS(void); virtual ~DeviceBUS(void); void SetReceiveThread(Work_Thread *pThread); virtual bool Connect(ResDataObject &connection);//assume there will be a lots various connections virtual void DisConnect(); virtual bool IsConnected(); virtual void Quit(); virtual void SetLogPath(const char *pPath); virtual bool SendSMPacket(const char *pTargetID, const char *pContext, unsigned long long nShareMemID); virtual bool SendRawPacket(const char *pTargetID, const char *pContext, DWORD ChannelId); virtual bool SendPacket(const char *pTargetID, const char *pContext, const char *pBlock = NULL, DWORD BlockSize = 0); virtual void PacketArrived(ResDataObject &packet); virtual void BlobDataArrived(const char *pMsg, unsigned char *pBlockData, DWORD BlockDataLen); virtual void InitP2P(const char *pszIp, const char *pszLocalBusId, bool AsServer); virtual void UnRegistThread(DWORD Tid); };