Debug Win32 DM Win32 DM x64 Release Win32 Debug x64 Release x64 16.0 {0153A2E9-6CD1-49E9-B307-38A60C05946E} MFCDLLProj PannelContainer 10.0 DynamicLibrary true v142 Unicode Dynamic DynamicLibrary false v142 true Unicode Dynamic DynamicLibrary false v142 true Unicode Dynamic DynamicLibrary true v142 Unicode Dynamic DynamicLibrary false v142 true MultiByte Dynamic DynamicLibrary false v142 true MultiByte Dynamic false ..\..\..\..\Deliver\include;$(IncludePath) ..\..\..\..\deliver\lib\$(Configuration)X64;$(LibraryPath) ..\..\..\..\..\1.V1.0.0.0\DeviceV3\ false ..\..\..\..\Deliver\include;$(IncludePath) ..\..\..\..\deliver\lib\$(Configuration)X64;$(LibraryPath) ..\..\..\..\..\1.V1.0.0.0\DeviceV3\ true true false false Use Level3 true true true _WINDOWS;NDEBUG;_USRDLL;PANNEL_CONTAINER_EXPORTS;CCOS_DRIVER_EXPORTS;%(PreprocessorDefinitions) pch.h Windows true true .\PannelContainer.def false NDEBUG;%(PreprocessorDefinitions) 0x0804 NDEBUG;%(PreprocessorDefinitions) $(IntDir);%(AdditionalIncludeDirectories) copy "DriverDefine.h" "..\..\..\..\deliver\Include" Use Level3 true true true _WINDOWS;NDEBUG;_USRDLL;PANNEL_CONTAINER_EXPORTS;CCOS_DRIVER_EXPORTS;%(PreprocessorDefinitions) pch.h Windows true true .\PannelContainer.def false NDEBUG;%(PreprocessorDefinitions) 0x0804 NDEBUG;%(PreprocessorDefinitions) $(IntDir);%(AdditionalIncludeDirectories) copy "DriverDefine.h" "..\..\..\..\deliver\Include" Use Level3 true WIN32;_WINDOWS;_DEBUG;_USRDLL;%(PreprocessorDefinitions) pch.h Windows .\PannelContainer.def false _DEBUG;%(PreprocessorDefinitions) 0x0804 _DEBUG;%(PreprocessorDefinitions) $(IntDir);%(AdditionalIncludeDirectories) Use Level3 true _WINDOWS;_DEBUG;_USRDLL;%(PreprocessorDefinitions) pch.h Windows .\PannelContainer.def false _DEBUG;%(PreprocessorDefinitions) 0x0804 _DEBUG;%(PreprocessorDefinitions) $(IntDir);%(AdditionalIncludeDirectories) Use Level3 true true true WIN32;_WINDOWS;NDEBUG;_USRDLL;%(PreprocessorDefinitions) pch.h Windows true true .\PannelContainer.def false NDEBUG;%(PreprocessorDefinitions) 0x0804 NDEBUG;%(PreprocessorDefinitions) $(IntDir);%(AdditionalIncludeDirectories) Use Level3 true true true WIN32;_WINDOWS;NDEBUG;_USRDLL;%(PreprocessorDefinitions) pch.h Windows true true .\PannelContainer.def false NDEBUG;%(PreprocessorDefinitions) 0x0804 NDEBUG;%(PreprocessorDefinitions) $(IntDir);%(AdditionalIncludeDirectories) Create Create Create Create Create Create