Debug
Win32
DM
Win32
DM
x64
Release
Win32
Debug
x64
Release
x64
16.0
{0153A2E9-6CD1-49E9-B307-38A60C05946E}
MFCDLLProj
PannelContainer
10.0
DynamicLibrary
true
v142
Unicode
Dynamic
DynamicLibrary
false
v142
true
Unicode
Dynamic
DynamicLibrary
false
v142
true
Unicode
Dynamic
DynamicLibrary
true
v142
Unicode
Dynamic
DynamicLibrary
false
v142
true
MultiByte
Dynamic
DynamicLibrary
false
v142
true
MultiByte
Dynamic
false
..\..\..\..\Deliver\include;$(IncludePath)
..\..\..\..\deliver\lib\$(Configuration)X64;$(LibraryPath)
..\..\..\..\..\1.V1.0.0.0\DeviceV3\
false
..\..\..\..\Deliver\include;$(IncludePath)
..\..\..\..\deliver\lib\$(Configuration)X64;$(LibraryPath)
..\..\..\..\..\1.V1.0.0.0\DeviceV3\
true
true
false
false
Use
Level3
true
true
true
_WINDOWS;NDEBUG;_USRDLL;PANNEL_CONTAINER_EXPORTS;CCOS_DRIVER_EXPORTS;%(PreprocessorDefinitions)
pch.h
Windows
true
true
.\PannelContainer.def
false
NDEBUG;%(PreprocessorDefinitions)
0x0804
NDEBUG;%(PreprocessorDefinitions)
$(IntDir);%(AdditionalIncludeDirectories)
copy "DriverDefine.h" "..\..\..\..\deliver\Include"
Use
Level3
true
true
true
_WINDOWS;NDEBUG;_USRDLL;PANNEL_CONTAINER_EXPORTS;CCOS_DRIVER_EXPORTS;%(PreprocessorDefinitions)
pch.h
Windows
true
true
.\PannelContainer.def
false
NDEBUG;%(PreprocessorDefinitions)
0x0804
NDEBUG;%(PreprocessorDefinitions)
$(IntDir);%(AdditionalIncludeDirectories)
copy "DriverDefine.h" "..\..\..\..\deliver\Include"
Use
Level3
true
WIN32;_WINDOWS;_DEBUG;_USRDLL;%(PreprocessorDefinitions)
pch.h
Windows
.\PannelContainer.def
false
_DEBUG;%(PreprocessorDefinitions)
0x0804
_DEBUG;%(PreprocessorDefinitions)
$(IntDir);%(AdditionalIncludeDirectories)
Use
Level3
true
_WINDOWS;_DEBUG;_USRDLL;%(PreprocessorDefinitions)
pch.h
Windows
.\PannelContainer.def
false
_DEBUG;%(PreprocessorDefinitions)
0x0804
_DEBUG;%(PreprocessorDefinitions)
$(IntDir);%(AdditionalIncludeDirectories)
Use
Level3
true
true
true
WIN32;_WINDOWS;NDEBUG;_USRDLL;%(PreprocessorDefinitions)
pch.h
Windows
true
true
.\PannelContainer.def
false
NDEBUG;%(PreprocessorDefinitions)
0x0804
NDEBUG;%(PreprocessorDefinitions)
$(IntDir);%(AdditionalIncludeDirectories)
Use
Level3
true
true
true
WIN32;_WINDOWS;NDEBUG;_USRDLL;%(PreprocessorDefinitions)
pch.h
Windows
true
true
.\PannelContainer.def
false
NDEBUG;%(PreprocessorDefinitions)
0x0804
NDEBUG;%(PreprocessorDefinitions)
$(IntDir);%(AdditionalIncludeDirectories)
Create
Create
Create
Create
Create
Create