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- #pragma once
- // 下列 ifdef 块是创建使从 DLL 导出更简单的
- // 宏的标准方法。此 DLL 中的所有文件都是用命令行上定义的 LOGICCLIENT_EXPORTS
- // 符号编译的。在使用此 DLL 的
- // 任何其他项目上不应定义此符号。这样,源文件中包含此文件的任何其他项目都会将
- // LOGICCLIENT_API 函数视为是从 DLL 导入的,而此 DLL 则将用此宏定义的
- // 符号视为是被导出的。
- #ifndef LOGICCLIENT_EXPORTS
- #ifdef _WIN64
- #ifdef _DEBUG
- #pragma comment(lib, "LogicClientX64D.lib")
- #else
- #pragma comment(lib, "LogicClientX64.lib")
- #endif
- #else
- #ifdef _DEBUG
- #pragma comment(lib, "LogicClientD.lib")
- #else
- #pragma comment(lib, "LogicClient.lib")
- #endif
- #endif
- #endif
- #ifdef LOGICCLIENT_EXPORTS
- #define LOGICCLIENT_API __declspec(dllexport)
- #else
- #define LOGICCLIENT_API __declspec(dllimport)
- #endif
- #include <string>
- #include <vector>
- #include <Rpc.h>
- #include "MsgQueue.h"
- #include "DiosFileHandle.h"
- #include "LogicDevice.h"
- using namespace std;
- class LOGICCLIENT_API LogicClient
- {
- HANDLE m_ClientLock;
- ACTION_SYNC_MODE m_SyncMode;
- DWORD m_OwnerThreadId;//线程安全:不能让多线程同时访问当前CLIENT
- MsgQueue<ResDataObject> *m_pPacketWaitQue;
- MsgQueue<ResDataObject> *m_pPacketReceivedQue;
- bool InitClient(const char *pPath, int flags);
- void ConnectCDI();
- void DisconnectCDI();//after close,Disconnect the Client from the system
- bool DeQueuePacket_Internal(ResDataObject &Packet);
- void ClearQueue_Internal();
- protected:
- bool m_ClosedFlag;
- LogicDeviceSysIF *m_pSysIF;
- DWORD m_ReqIdx;//for the Action_req&Action_Res
- string *m_pActionName;
- LogicDevice *pLogicDeivce;
- int m_FileFlags;
- string *m_pLastMsgInfo;
- string *m_pFilePath;
- ResDataObject m_DeviceResource;
- DiosDevFileHandle *m_pFileHandle;
- RET_STATUS ProcessClose(ResDataObject &packet);
- RET_STATUS ProcessOpenResponse(ResDataObject &packet);
- RET_STATUS ProcessResource(ResDataObject &packet);
- RET_STATUS ProcessActionResponse(ResDataObject &packet, ResDataObject &OutputParam);
- RET_STATUS UpdateDeviceResource(int cmdType, ResDataObject &packet);
- public:
- HANDLE m_ResponseEvent;
- HANDLE m_NotifyEvent;
- LogicClient(void);
- virtual ~LogicClient(void);
- //router
- DIOS_PACKET_ROUTE m_Router;
- bool SetRouter(DIOS_PACKET_ROUTE Route);
- //Open+Resource
- virtual int Open(const char *pPath, int flags, DWORD timeout = INFINITE);
- //Close
- virtual int Close();
- bool GetFilePath(ResDataObject &path);
- bool Lock(DWORD timeout = INFINITE);
- void UnLock();
- RET_STATUS UpdateDeviceResource(DWORD timeout = INFINITE);
- bool IsClosed();
- bool IsThreadSafe();//thread safe op
- const char *GetLastErrorInfo();
- bool IsAllReqFinished();
- bool SetRequestSyncMode(ACTION_SYNC_MODE Sync);
- ACTION_SYNC_MODE GetRequestSyncMode();
- //resource get
- RET_STATUS GetDeviceType(GUID PARAM_OUT &DevType);
- RET_STATUS GetDeviceResource(ResDataObject PARAM_OUT *pDeviceResource);
- RET_STATUS GetDeviceResource(const char* ResourceKey,ResDataObject PARAM_OUT *pDeviceResource);
- void PacketArrived(ResDataObject *pResponse);
- //Actions
- virtual int Action(const char *pActionName, ResDataObject &ReqParams, ResDataObject &ResParams, DWORD timeout = INFINITE);
- //同步Action的异步模式
- virtual int Action_Req(const char *pActionName, ResDataObject &ReqParams, DWORD timeout = INFINITE);
- virtual int Action_Res(const char *pActionName, ResDataObject &ResParams, DWORD timeout = INFINITE);
- HANDLE GetResponseHandle();
- bool GetFileHandle(DiosDevFileHandle &Handle);
- HANDLE GetNotifyHandle();
- void CleanupQueue();
- bool IsDataArrived();
- virtual PACKET_CMD ReadCmd(ResDataObject &CmdObject);
- RET_STATUS SYSTEM_CALL WaitForState(const char* state,DWORD timeout = INFINITE);
- };
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