123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120 |
- // 下列 ifdef 块是创建使从 DLL 导出更简单的
- // 宏的标准方法。此 DLL 中的所有文件都是用命令行上定义的 SERIALSCF_EXPORTS
- // 符号编译的。在使用此 DLL 的
- // 任何其他项目上不应定义此符号。这样,源文件中包含此文件的任何其他项目都会将
- // SERIALSCF_API 函数视为是从 DLL 导入的,而此 DLL 则将用此宏定义的
- // 符号视为是被导出的。
- #ifndef SERIALSCF_EXPORTS
- #ifdef _WIN64
- #ifdef _DEBUG
- #pragma comment (lib, "Dios.Dev.SerialSCFX64D.lib")
- #else
- #pragma comment (lib, "Dios.Dev.SerialSCFX64.lib")
- #endif
- #else
- #ifdef _DEBUG
- #pragma comment (lib, "Dios.Dev.SerialSCFD.lib")
- #else
- #pragma comment (lib, "Dios.Dev.SerialSCF.lib")
- #endif
- #endif
- #endif
- #ifdef SERIALSCF_EXPORTS
- #define SERIALSCF_API __declspec (dllexport)
- #define SERIALSCF_C_API extern "C" __declspec (dllexport)
- #else
- #define SERIALSCF_API __declspec (dllimport)
- #define SERIALSCF_C_API extern "C" __declspec (dllimport)
- #endif
- #include "SCF.Detail.h"
- #include "ResDataObject.h"
- namespace eSCF = DIOS::Dev::Communication::Detail;
- SERIALSCF_C_API eSCF::SCFDetail * CreateSCF ();
- namespace DIOS
- {
- namespace Dev
- {
- namespace Communication
- {
- namespace Detail
- {
- // 此类是从 SerialSCF.dll 导出的
- class SERIALSCF_API SerialSCF : public eSCF::SCFDetail
- {
- using super = eSCF::SCFDetail;
- HANDLE hCom;
- OVERLAPPED m_osRead;
- OVERLAPPED m_osWrite;
- string m_PortName;
- DWORD m_BaudRate;
- DWORD m_ByteSize;
- DWORD m_Parity;
- DWORD m_StopBits;
- DWORD m_ReadTimeout;
- DWORD m_WriteTimeout;
- int ConnectCOM (const char *pCom, DWORD BaudRate, DWORD ByteSize, DWORD Parity, DWORD StopBits);
- public:
- SerialSCF (void);
- virtual ~SerialSCF ();
- //设置连接,参数也由json传过来
- /*
- {
- "connect":"COM",
- "port":"COM1",
- "baudrate":"3200",
- "bytesize":"8",
- "parity":"1",
- "stopbits":"1",
- }
- */
- int Connect (ResDataObject & Connectprameters, tPacketPredate callback = nullptr, SCF_TRANSFERTYPE TransferType = SCF_NORMAL_TRANSFER, DWORD msTimeOut = 0) override;
- //断开连接
- void Disconnect () override;
- //判断是否连接
- bool isConnected () const override;
- const char* GetConnectionType ();
- //将数据包通过SCF进行发送
- int SendPacket (const char *pPacket, DWORD length, DWORD timeout);
- int SendPacket (SCFPacket *pPacket, DWORD timeout);
- protected:
- //继承类的读包流程,直接从SCF接口中读取数据,通常由SCF的读取线程调用,当上层直接调用的时候需要锁住读取线程,再调用该函数
- int ReadData (char *pPacket, DWORD length, DWORD timeout);
- //int ReadData (SCFPacket *pPacket, DWORD timeout);
- };
- }
- }
- }
- }
|